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20 September 2014 @ 12:04 pm
Arrr ahoy there mateys  
Happy late Talk like a Pirate Day. Yarrr, swab the deck!
Haha actually I suck at talking like a pirate. But yes a great holiday and I actually remembered to write about it on my holidays group on DA. And there's an excuse to use my modern pirate parrot on his laptop. So things have been going well though I'm a bit stuck in my art. I'll show you what I have. I know most of you here aren't artists but I'll still mention why I'm stuck. I always figure something out but who knows perhaps someone can help me. So first off I'm working on the next page of Renegade and finally coloring the darn thing. So glad the inking is over.



So I'm once again working with bricks. It's something I need to master the look of for this comic. My friend Killer Pumpkins helped me with this technique and though it looks cool I don't know if it's TOO realistic for my comic. Well, this is a case where it kinda sucks to do art intuitively. I think it can work. I can't tell by looking though it's plainly in front of me. I will just keep doing this and then color George and see if it works. I could bring down the amount of grain texture on the bricks. That might help too. The building in the back isn't black btw. That's just a place holder. I will add color later...which I don't know what it will be. This is another thing that's hard. Well before I go into that here's a close up.





I decided to make the bricks on this particular wall the traditional red. I also have to keep in mind this is a night time scene so they will be darker. How much darker? I don't know!! These are the things I struggle with. And what night color should I make the building in the back? Perhaps it's more of a concrete color so maybe some dark blues? Or go for ugly tan earth tones? Hummm.... The wall isn't even shaded yet. I need to add a gradient shade to it still. Hum something tells me perhaps I should cut back on the grain just a bit. And I learned the hard way that you need to blur FIRST THEN add texture. Haha oh silly me. Yes I lost all my textures and wondered why my wall looked faded. Hee hee. Pillage THEN burn. Right got it. To stick with the pirate theme. I do need to master this brick thing because basically all of this story takes place in back alleys and on roads of downtown Dallas. Ok next project I'm stuck on.



A raven and a centipede. But that rock he's standing on? Well that stupid rock is giving me a hard time because I am not coloring the normal way I color rocks. This is a different desert that is more coarse sandstone. I don't know how to paint that and the techniques I used didn't work. I'm good at hard stones that have crystal like facets or layered rocks but sandstone I've never done and I don't know what I'm doing. I'm thinking that's a bad shape too. Sigh, I may have to redo the whole shape of the stupid thing. Amazing how one thing like this can bring an entire project to a stand still. I also think once I start to color the raven it will be hard because he's all black and shading will be hard. I don't like shading Malidicus because of this and a black bird will be annoying too. The background isn't done either. It's not textured on the ground yet and no clouds yet and the bottom of the mountains are too sharp. But that's all easy to fix.

So those are my current hang ups in art.
I got my papers for the trip in the mail yesterday. I'm very excited and happy about that. This is going to be great. I'm glad we aren't doing the usual stuff everyone else will be at Nassau. Everyone will be at that Atlantis park. Living so close to the Florida parks well it's nothing new to me. Plus it's funny they have a Quetzalcoatl pyramid there. I'm proud to have been to the real one. So looking forward to bird watching away from the crowds.

Well that's about it for now I think.
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suzidragonladysuzidragonlady on September 22nd, 2014 01:42 pm (UTC)
I have been drawing a lot lately, I really enjoy it in the moment. It is good to be in a drawing mood :)
I would just say that the bricks there are a bit small compared to the rest.
For night colours you can add a dark blue layer above everything, visible with something around 50 % and blending mode of the layer set to either Multiply, Linear Burn or Darken (depends on your colours to see what fits best).
I'm not so good when it comes to rocks really, do you know this tutorial here already?:
http://susiron.deviantart.com/art/Quick-scribbly-rock-tutorial-for-SAI-405619645
It is for SAI but it should work with the brush tool and smudge tool in PS also. It's just a random grey rock there but it looks very much like a sandstone concerning the structure you will just need to use sandy colours instead of the greys.


Edited at 2014-09-22 01:43 pm (UTC)
Des: Thank Youthagirion on September 22nd, 2014 02:05 pm (UTC)
Good to hear you have been drawing too.
Well the foreground bricks would be bigger and the background smaller. I finished this yesterday and did a brown wall to make it look like an ugly bad neighborhood. I think it turned out nice. I thought about a blue layer above and will have to find a place to do that like if there are lights from a police car or something. But thank you for the advice. This will be coming up often I'm sure.
No I had not seen that tutorial. I could try that and then make the colors tan with the hue. Sometimes it's also hard to know where to put those first shadows to make the shape. I will definitely work on it today.